Really depends if there's an interest in HD or not.Hail, explorers! WELCOME to an exciting day for Age of Empires and, in particular, Age of Empires III: Definitive Edition! That’s because today, we’re releasing a new contender to join the fight for DE supremacy: THE AFRICAN ROYALS!
So yeah, quite a bit involved, but it's not out of the realm of possibility. rsrc files, so that the main game EXE can load and display them on screen. That would enable the updated artwork for the UI to be put into updated.
* To get HD resolutions working, another piece of software based on the unpacking tool needs to be written, which does the opposite function: packing all the images in a folder back into a new. This isn't too hard, just requires a bit of work in Photoshop or a similar image editor. * To support Imp2 in HD on the world view, the UI artwork would need to be updated/increased in size to accomodate the larger map.
I've increased the number of rows from 8 or 9 to 10 or 11, but more work is needed to figure out how to increase the number of rows to 15 or 16 (and likewise for the width)
* I've done some further tinkering and analysis of the EXE file and have started to uncover parts of the code that control how many rows and columns of the map are drawn on the screen. It took forever, but I've successfully got the game to run in 1920x1080, but all of the artwork appears in the top left of the screen (because it's formatted for 800圆00, of course) * Changes to the latest GOG.com Executable are possible using a hex editor, which increases the resolution used from 800圆00 to 1920x1080 (or whatever hex values are entered in the editor). rsrc files doesn't give you access to any configuration files that control resolution - but the 800圆00 user interface backgrounds are there. Couldn't help but laugh - I wonder if it's a portrait of one of the artists or programmers.Īs for Imp2 in higher resolutions, the answer is most likely yes, with a few caveats: The first map tile in the set contains an easter egg: a hastily hand-drawn cartoon face with thick blue eyebrows - on top of a green meadow background. Thanks, you basically get a heap of audio (.wav) files, hundreds of icons, map tiles, and all the User Interface backgrounds too. So what do you see? Can you run Imp2 in higher resolutions? This tool is not intended for use so people can rip the artwork and use it for an open source Imperialism II remake, and any such use is strictly prohibited - for obvious reasons! But for those of you who have purchased Imp2 and are interested to see how the artwork is put together, it may be of some use. NET 4.0 be installed, but most people have that installed already. The reason I started doing so was because I wanted to see if Imp2 could be made to run in widescreen/fullscreen at a resolution higher than 800圆00.Īnyway, I've just uploaded a tool I've written to extract the contents of Imp2. I've been looking at the file format used to store sound and images in Imperialism II on the PC.
Hi Imp1 Remake Community, I'm not sure if this is the right place to post this (or if it's of any use to Imperialism fans), but here goes.